|Players:||2 - 4|
|Time:||90 - 120 minutes|
The theme park biz is a totally different world since scientists discovered dinosaur DNA and patented the process of creating Dinosaurs in labs. Remember when a new coaster could bring in a crowd? Ha! Try the latest, petrifying carnivore from the Cretaceous period and you’ve got yourself an audience.
So, you think your little company can make it in this world? Hopefully you’ve ironed out the logistics. Competing in Dinosaur Island takes more than just creating the rarest dinos in your fancy private lab. When owners go rogue and the dinos get ever bigger without accounting for the security those bad boys take. You want your guests eating dinner at the park… not becoming it.
Dinosaur Island is a nail-biting worker placement game for up to four players created by Jon Gilmour (Dead of Winter, Wasteland Express Delivery Service) and Brian Lewis (Titans of Industry).
Learn how to play:
Loved this game, loved the theme too. I found the instructions a bit ‘unfriendly’ but once you break the game into the phases it all starts to make sense. Loved being able to pick game length by objectives.
I was tentative about getting this game as it’s massive to look at on the table and therefore I thought might put the family off but the theme drew them in and once we learnt the mechanics (which if you break it down into 4 mini game parts isn’t too tricky actually) we really enjoyed this one! It is a meaty game which will take time but it’s so worth it!!
A great game that takes a looonnggg time, be prepared, lots of game elements but really enjoyable - recommend!