|Players:||1 - 6 players|
Far beyond the comfortable borders of the Everdell Valley, deep in the mysterious and uncharted lands, adventure is waiting to be discovered. Spirecrest adds several exciting and challenging new mechanics and features to the Everdell base game, including:
•Weather cards that impose challenging limitations to overcome.
•Discovery cards let players encounter intrepid new critters and locations on their journey, providing unique new strategies and abilities.
•Big Critters are unique workers with interesting and helpful abilities, who also serve as trusty mounts.
Everdell is great, but add on Spirecrest and it becomes fantastic. If you really enjoy Everdell and are looking for something more this should be your first stop for an expansion. This expansion doesn't add any overbearing rules overhead, or distract you with additional diversions from the main board, it simply adds depth to the main game. Every season gives you new end game scoring opportunities and a choice of cards to add to your tableau, some of those options even give you a big ol animal meeple your main critters can hitch a ride on, and all of it topped off with more of that beautiful art by Andrew Bosley. Everdell is my favourite game and Spirecrest is definitely my favourite expansion so far.