|Players:||2 - 6|
|Time:||5 - 20 minutes|
Spirits from the Kiwetin forest started to run wild. With the wind's help, they will have to find their way and try to arrive first in order to get the sacred flower. However, the wind will play a few tricks on them. It will be a help or a hindrance.
Pick a character (Ki, We, or Tin) and race through the treetops to be the first to reach the sacred flower. The smaller the character, the faster it can move but its grip won’t be as strong as the larger characters. Don’t get too attached, as the whirlwinds mean you may finish the game in control of a different character! Roll the custom dice to move and grip. Change up the action with the Rüne cards, which can be played any time and in sequence to great effect. Randomly placed tiles on the 68cm board also make the Kiwetin experience different each time you play.
Kiwetin was designed by Flyos Games of Montréal. It is their first published game. Kiwetin is fully bilingual, with cards and directions in English and in French.