|Players:||1 - 4|
My First Castle Panic, like its predecessor Castle Panic, is a co-operative game in which players work together to defend their castle, but this game removes the reading requirement of the earlier one and fosters the development of educational skills, such as identifying colors and shapes, problem solving, and turn taking.
In the game, monsters follow a single path toward a single, large, eye-catching castle, which is protected by one wall. Each step toward the castle is identified by a color and a shape. Players hold cards in their hands with cute defenders who also have a color and shape. When a card is played that matches the location of the monster, that monster is captured and thrown in the dungeon. Tension builds as more monsters are placed and move along the path toward the castle. If the castle is destroyed, the players lose; if it still stands when all the monsters are in the dungeon, the players win.
I want to introduce board game to my 4 and a half year old and when I looked at this game, I know this is the one. The game is easy to start with for preschool and it allow the player to use their strategy thinking. I also like the game play that encourages the players to cooperate in order to win the game.
My wife and I are keen gamers and I wanted to find a way to get my daughter interested at an early age.
Following James' recommendation, I bought "My First Castle Panic" and our first game was a blast.
My daughter has a lively imagination and she had a lot of fun "putting the monsters in the jail." I can see her learning patience, strategic thinking and teamwork while playing this game, and I count that as a major win.