|Players:||2 - 7|
A horrible crime has been committed on the grounds of Warwick Manor and it's up to the psychic investigators to get to the bottom of it.
In Mysterium, one player takes on the role of the ghost and over the course of a week, tries to lead the investigators to their culprit. Each night the team will be met with visions, but what is the ghost trying to tell you? Can the psychics determine the weapon, location and killer or will a violent criminal pull off the perfect murder?
6 Intuition tokens, 6 sleeves, 6 clairvoyance level markers, 36 clairvoyance tokens, clock board, 4 progress boards, 18 character psychic cards, 18 location psychic cards, 18 object psychic cards, sand timer, 18 character ghost cards, 18 location ghost cards, 18 object ghost, 6 ghost tokens, 84 vision cards, 6 culprit tokens, 3 crow markers, clairvoyance track; rulebook.
•Cooperative investigation, everyone looses or wins.
•Strong and immersive storyline.
•Ghostly fun for 2-7 players with a high replay value.
I bought this game because the theme sounded really cool and because I love Dixit, which this is very similar to. I still love the concept, but unfortunately it's a lot more complicated to play than Dixit and requires a much bigger time commitment. I found that some people really just didn't "get" it, so you have to carefully choose the people you ask to play this with you. Hence it hasn't actually been played a whole lot - but I'm looking forward to playing it again with a group of motivated players with just the right atmosphere.
Played this a number of times already. As 2 player through to 4 player so far and love it. We are lovers of dixit so enjoy the card element in mysyerium that is similar to dixit. And the soundtrack for the game is great. Creates a cool ambiance. Easy to learn. Fun to play. Great Co op type with real outside of the box thinking.