|Players:||2 - 4|
|Time:||30 - 60 minutes|
Ticket to Ride: Europe takes you on a new train adventure across Europe. From Edinburgh to Constantinople and from Lisbon to Moscow, you'll visit great cities of turn-of-the-century Europe. Like the original Ticket to Ride, the game remains elegantly simple, can be learned in 5 minutes, and appeals to both families and experienced gamers. Ticket to Ride: Europe is a complete, new game and does not require the original version.
More than just a new map, Ticket to Ride: Europe features brand new gameplay elements. Tunnels may require you to pay extra cards to build on them, Ferries require locomotive cards in order to claim them, and Stations allow you to sacrifice a few points in order to use an opponent's route to connect yours. The game also includes larger format cards and Train Station game pieces.
The overall goal remains the same: collect and play train cards in order to place your pieces on the board, attempting to connect cities on your ticket cards. Points are earned both from placing trains and completing tickets but uncompleted tickets lose you points. The player who has the most points at the end of the game wins.
Part of Ticket to Ride series.
This game was the first time I had seen a mix of card game in a board game and we were hooked! This game is SO simple and SO fun. The only problem with it is that with 5 of us on the board someone is bound to get cut off from where they wanted to go, and for kids that means a bit of a sulk or even a tantrum! Hehe. Lots of fun though and quite strategic in an undaunting way. A must have for all collections!
Ticket to Ride: Europe is a card-set-collecting, task-completing game. This is a Europe map of the classic US version of the game, with some nice new gameplay elements added.
Build your hand, collect sets of cards, use them to complete railway sections between adjacent cities, towards your larger goal of completing routes between widespread cities. Some route tasks are short, and some span the entire board, and you’re rewarded accordingly. Build the longest continuous route for bonus points (and these can often be a game-changer!).
TTR:E adds tunnels and ferries into the mix, giving nice additions to the gameplay that feel like they belonged from the start. The train stations element feels a bit more tacked-on, but sometimes offers a lifeline in another player has screwed you over big-time. And as you get to know the routes your opponents are trying to complete, the opportunities to seriously de-rail their strategy (har har) may present themselves often.
The board is really nice, and the cards look great. But the plastic trains do feel a bit lightweight and clinky.
Fairly easy to learn, but a few complexities that may take a while to fully get. Great for 2 players, even better with 3-4. If you want one TTR game for your shelf, this is a great choice. You’ll keep dragging it out, for sure.