|Players:||1 - 5|
|Time:||40 - 70 minutes|
Wingspan is a competitive, medium-weight, card-driven, engine-building board game from Stonemaier Games.
The newest printing of Wingspan (and all future printings) has a new component in the box, a swift-start pack (4 guides and 10 new bird cards) to help guide new players through their first game of Wingspan.
You are bird enthusiasts—researchers, bird watchers, ornithologists, and collectors—seeking to discover and attract the best birds to your network of wildlife preserves. Each bird extends a chain of powerful combinations in one of your habitats (actions). These habitats focus on several key aspects of growth:
- Gain food tokens via custom dice in a birdfeeder dice tower
- Lay eggs using egg miniatures in a variety of colors
- Draw from hundreds of unique bird cards and play them
The winner is the player with the most points after 4 rounds.
If you enjoy Terraforming Mars and Gizmos, we think this game will take flight at your table.
Learn how to play:
I love the cards, the artwork and the birds. I have played this a few times as it can be really hard to know how to play this game, there are so many things to think about, and goals to try and achieve but it all works once you have managed to master the basics.
There are a lot of cards but only a few moves so you can't get through all the birds even playing with a few friends.
Would I recommend this game to others? Sure would but don't judge the game until you have played a few times and tried different strategies.
I was hesitant to try this with my family as I had heard it compared to gizmos which my family find a bit complicated with the engine building. But they LOVE wingspan! You simply have a choice of 4 actions, and the methodical play makes it simple enough to keep track of what to do. The 14 year old asked for it several nights in a row which is a great sign, and the 9 yr old almost won a game!
Wingspan is one of those top tier games, where everyone I have taught has loved the game. From the fantastic art, and informative cards, to the smooth and interesting gameplay. There is no "take that" in this game, and it is a game that I find very relaxing.
This is one of my top games, and one that I am always happy to play. The addition of the quick start pack is great, and shows that the designers know that this game is played by players of all experience levels.
Wingspan also has an awesome solo mode.
There’s no denying Wingspan looks amazing. The components are great, the dice tower is perfect, the card art and info is stunning. I’ve had loads of fun trying to figure this one out, and after several stumbling plays in a variety of player# setups, I’m still coming to terms with it. The overall gameplay is best learned by watching, so check out the video here, or any number of the others online.
In a nutshell: Wingspan is gorgeous, it is interesting, it is so very DIFFERENT to anything else I’ve played.
It can be torturously frustrating. The vast variety of possible strategies can be overwhelming, and you are often left looking at other players’ efforts wondering “Oh MAN I wish I’d tried that!” ... but you just don’t have enough turns to do it all. There’s often a fantastic combo of moves that you magically see ... but you just don’t have enough turns. The end-of-round goal AND your bonus goal may be achievable! ... but you JUST DON’T HAVE ENOUGH TURNS!!
Once you genuinely accept and make peace with the fact that you literally cannot do it all, the game becomes much more pleasurable. But some may never reach the Wingspan zen required for that.
Should you buy it? Most likely. It’s great.
Should you play it many MANY times before making your assessment on how you feel about it? Most definitely.
[Bonus: the single-player Automa is brilliant. But play it with multi-player first, to get a feel for the rhythm.]